May 11, 2005, 09:17 PM // 21:17
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#1
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Academy Page
Join Date: May 2005
Location: florida babee
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good level to join acadamy
what do you think is a good, high enough level to join the acadmy is? if it matters, i am a w/r.
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May 11, 2005, 09:39 PM // 21:39
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#3
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Underworld Spelunker
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Quote:
Originally Posted by sparx
what do you think is a good, high enough level to join the acadmy is? if it matters, i am a w/r.
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get all the free skills for both professions and pick up some skill points and skills from quests before going over
i usually bring a character over at 6-8
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May 11, 2005, 11:49 PM // 23:49
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#4
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Academy Page
Join Date: May 2005
Location: florida babee
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thank ya!
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May 12, 2005, 02:06 AM // 02:06
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#5
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Wilds Pathfinder
Join Date: Apr 2005
Profession: Mo/
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i get the basic skills for all of my characters and then head out as fast as i can. its usually around 4 or 4 and a half. i never have seemed to have any problems with my characters.
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May 12, 2005, 02:20 AM // 02:20
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#6
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Ascalonian Squire
Join Date: Apr 2005
Guild: XXX
Profession: Mo/N
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You want to be really prepared for the academy. I left pre-searing at level 8 after finishing 'all' the quests and even going past the gate to fight charr.
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May 12, 2005, 02:13 PM // 14:13
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#7
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Why do you want to be "prepared"? I mean, once you have the stuff you need from pre-searing you go through. At least I do; I don't worry too much about winning the match as you get paired up with absolutely anything - I've been paired with all bots and there wasn't even a healer on my side, while the other side had two people and two bots, but they had a healer. Was a slaughter. Back in the betas it mattered, because they didn't give you bots and Rurik didn't help with the cave - I had to solo the cave with a level 6 monk, since my "partner" disconnected. Took many tries and a lot of time, but now it's so easy that you probably could just let Rurik take everythng.
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May 12, 2005, 02:30 PM // 14:30
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#8
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Pre-Searing Cadet
Join Date: May 2005
Location: Denmark (Ã…rhus N)
Guild: AoDd
Profession: R/Me
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Hmm. I will say, that you need to be lvl 8. Remember to take all the quest when you are ther. Dont just thÃnk that it shall be fast. Take your time enjoy the good grafik..
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May 12, 2005, 02:56 PM // 14:56
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#9
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Ascalonian Squire
Join Date: May 2005
Location: Rialto, CA
Profession: Me/W
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I think with the two characters I've played so far I left too soon. The human mobs near the Abbey have the tendency of dropping dyes like crazy which sell for quite a bit post-searing. I was able to nab 2 silvers and a black dye from those guys. Also, you could collect the worn belts, trade them for the pouches, and sell the pouches post-searing. It's much easier to solo and get drops pre-searing to collect a lot of materials for crafting later. Finally, if you do several of the collection quests you can get a good set of armor which offsets the need for spending the gold later.
All in all, I'd recommend spending time simply building your resources pre-searing.
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May 12, 2005, 02:56 PM // 14:56
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#10
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Academy Page
Join Date: Apr 2005
Profession: Mo/Me
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I left at lv8 and did all the quests that I could do alone. Didn't want to leave the beautiful world behind.
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May 12, 2005, 11:45 PM // 23:45
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#11
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Academy Page
Join Date: May 2005
Location: florida babee
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indeed mang, i cant believe how nice GW runs with these graphics!!! how do they do it???
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May 13, 2005, 03:22 AM // 03:22
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#12
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Academy Page
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They do it with pretty good Level of Detail code. Good enough that you don't really notice them if you're not looking for them, while they're still saving you horsepower for the important polygons.
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May 13, 2005, 05:49 AM // 05:49
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#13
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Frost Gate Guardian
Join Date: May 2005
Guild: The Silent Hand [TSH]
Profession: W/Mo
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dont worry as long as you are lvl 6 or higher and get lots of henchmen at the academy u will do fine
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May 13, 2005, 04:25 PM // 16:25
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#14
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Academy Page
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are you guys serious? why grind in pre searing for so long? i only stay to get my skills (i usually dont even finish the quests since they give you the skills first) and leave. Almost always just into level 3. You guys are talking level 6-8??? My god man, by then im at yaks and by 10 in maguuma. Why do the grind in places where drops only net a couple gold?
Seriously a couple hours worth of drops in pre searing wont even be worth a single drop past shiverpeaks... why bother?
The only point i see to the beginning areas is to get skills and leave asap... I want to get to riverside at least before grinding out levels
on a side note... i find it hilarious to be seeing people lvl 13,14, even 15 still on quests like fort ranik and surmia, while im still level 3 or 4 and completing the missions just as easily (usually just sprinting to the cutscene). you could be at riverside by those levels and *SHOCK* even earning EXPERIENCE!!!
Last edited by obvlexi; May 13, 2005 at 04:27 PM // 16:27..
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May 13, 2005, 04:41 PM // 16:41
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#15
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Beaufort Fun Park
Guild: I don't remember the guild name
Profession: Mo/W
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lvl 7 works fine for me. I did all the quests I wanted to do in pre searing for all my characters and leave at 7 each time. Never had problems at that level. I think a level 5 would get eaten alive by the lvl 3 and 4 scorpion outside of ascalon
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May 13, 2005, 07:07 PM // 19:07
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#16
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Frost Gate Guardian
Join Date: May 2005
Location: Somewhere, Nowhere
Guild: Sith Overlords[SO]
Profession: W/Mo
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I left at four, and so did all my guild. We did not help each other, and I am level 10 at the ruins of surmia. No problemo so far.
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May 13, 2005, 07:23 PM // 19:23
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#18
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Frost Gate Guardian
Join Date: May 2005
Location: Thornhill, ON, CAN
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I left at level 7, and was totally unprepared for some academy fight since it was my first time. Paired up with a Pc and two henchies vs the same type of opposing team of 2pc and 2 henchpeople. Once i was there i got bang up pretty bad outside by scorpions and gargoyles. Realizing now i really have to setup my necro skills accordingly in order to survive at all. After putting some thought into it i'm doing much better now! Pre searing was such a beautiful world sitting in town on a bright summer day and chatting with others was such fun!
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Jul 14, 2005, 06:25 PM // 18:25
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#19
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Ascalonian Squire
Join Date: Jul 2005
Guild: CRAP
Profession: N/E
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is there some signifigance to the academy fight i'm missing? i've found that since i've gotten used to the game, i jet out of pre-searing asap to get things goin once i get my res sig and my secondary picked. the armor sucks and most of the time i have to borrow money to get into my storage and get my good stuff i've set aside for the new guy.
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Jul 14, 2005, 09:35 PM // 21:35
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#20
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: israeli warfare
Profession: Mo/R
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I went with my warrior at lvl 4 and my monk and aeromancer at lvl 2, its not hard at lvl 2 if u have prior experience in gw (I beat the game b4 i made my monk and aeromancer) but for beginners u will have no trouble at lvl 3-5 and/or up.
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